Tearing your hair out over Bleeds and Trims?

Journal Entry: Wed Dec 1, 2010, 3:00 PM
Joining | Submitting | About Us | Featured Articles | Contest (Ended) | Live Sessions

What are all these Specs anyway?


:bulletgreen: There are a lot of questions about the printing areas and what they mean. And with good reason! These sorts of things can get confusing, right? Especially when each company seems to have different rules for printing.

:bulletgreen: Basically, these printing areas help ensure clean, proper printing. Each company compiles the specifications according to their physical printing process, and they relay it back to you so you can use these wonderful tools to your advantage!

:bulletgreen: So let's go over a little at a time. Today, we'll look at an overview of basic areas. We know that these areas can vary from company to company, and some can even add extra boundaries, but if we look at the basics, it will make it easier for us to grasp these principles!


Printing Regions at a Glance


:bulletred: General Regions, according to MangaApps:

:bulletred: I think part of the problem in referring to these areas comes from lack of across-the-board naming schemes. I go by the Adobe Programs, which specifically labels the outermost region as "bleed" that bleeds off what your finished product will be, and the "trim" as the finished, trimmed page. You see this in Adobe Illustrator when you pull up Print Options, so that's what I myself mentally turn to when naming these areas. It's also what my teachers and the lady at Tangent Printing calls it. The outermost region is always the bleed, though.


As you can see Trim and Bleed are common terms in these types of programs.


:star: Bleed: The outer edges. They're necessary to protect you against printing errors. The full bleed size is generally what you are going to turn in to your publisher or company for printing, whether you're doing business cards, brochures, magazines, or comics. It's the total size of your document.


:star: Trimmed Size: The relative size of the final product. The trim size denotes the size of the product after it has undergone print processing (trimming). It roughly corresponds to what your comic page will look like in print. (There is some margin for printing error though, which is why the bleed exists to protect you.)


:star: Safe Area: This is the bull's eye zone. It's super safe. It's where you keep the most important content, like important texts and dialogue. It's like an imaginary, inner protective shell protecting the readable content from being accidentally cropped off during printing. NOTE: You can draw outside of this area; it's utilized mostly for keeping speech towards the middle of the page.



:bulletred: General Regions, according to Manga for Dummies:

Line frames, known as borders, tell you how much of the paper space you can use for your manga images. Artists rely on these boundary lines to contain their drawings and avoid having their work cropped out when it’s published. Both American comic book artist and Japanese manga artists incorporate their own standard measurement sizes. You need to be aware of several border measurements, and you should indicate them on your paper even before you pick up your pencil to draw.

:star: Safe Area: All images within this area are guaranteed to be printed without any threat of being cropped out.


:star: Trim Area : Basically, this area signifies the “end” of the paper. The closer an image runs to the border, the better its chances of being cropped by the printing machine.


:star: Bleed (Expendable) Area: Cutting machines are imperfect. Sometimes you want to extend an image all the way to the end of the paper, but unfortunately, the cutting machines don’t always cut right at the trim line – sometimes they go past that area.


Therefore, if your image stops right at the trim line and you want it to go all the way to the edge, it may be cut too short due to the overshot of the cutting blade. To ensure that the edge of the image doesn’t end before the printed image does, use the bleed area. The printing company considers this area expendable. Art must extend past the trim line all the way to the bleed line.


--Manga for Dummies by Kensuke Okabayashi



Other Sources and Illustrated Examples


:bulletblue: Kablam's Manga Specs with Explanation of Specs

:bulletblue: All About Manga Paper over at Manga Tutorials

:bulletblue: Indie Manga Manga From Scratch: Specifications

:bulletblue: DA Tutorials:

Comic and Manga Print Area Tut by telophase


Example Image


:bulletorange: So let's start with our image. I originally made this page according to Ka-Blam specs, but I'm using Yen Press's ratio and specs to clarify the example, since that's what people seem to be concerned with at present.

Yen Press Specs:


    - Full Bleed Size / Outer Margin / Bleed:
    7 x 10 3/8 in.

    - Trimmed Size / Outer Frame / Outside Border:
     6 3/4 x 10 1/8 in.

    - Safe Zone / Inner frame / Live Area:
     4 3/4 x 8 1/8 in.


:bulletorange: Okay. I scanned in my image and tweaked it so that the document size corresponds to Yen Press's full sized image specs, that is, the Full Bleed Size of 7 x 10 3/8 in.




:bulletorange: Now I'm going to overlay the template I made to show you which parts of the artwork lie where and why.

:bulletorange: Here's the template I made for Yen Press for reference: Yen Press Talent Search 600dpi by HeyTayHolt

:bulletorange: Here's the image with the colored area overlying the image. The red area is the live, or safe area. This includes the most important parts of the page. The facial shot and figure shot of the main character, as well as his important dialogue. "Oh, God... I didn't think this through..."




:bulletorange: Now. As was said above, in the mechanical process of printing, the paper gets physically cut in the process. It gets trimmed all the way up to the trim line, more or less. Basically the green outline that denotes the bleed area is going to get cut away. Bye-bye Bleed!



:bulletorange: And here's what the page more or less looks like afterward. This is the "trimmed size" after it's all said and done, because the original has been "trimmed" by the machine. As you can see, the artwork gets cropped in a bit. The printing areas help you to be aware of what is going to get cropped and how your artwork is positioned with respect to that.



:star: Is that a bit easier to visualize? Like I said, it's oftentimes different for different printing companies, but the theory behind it is the same. If you have anything to add or catch some errors in this, let me know! And of course, I welcome any more links to other helpful places and examples! Back to studying now... Orz.


Templates Available on dA


B4 Manga Template - 600 dpi by HeyTayHolt B4 Manga Template - 300 dpi by HeyTayHolt A4 Manga Template - 600 dpi by HeyTayHolt A4 Manga Template - 300 dpi by HeyTayHolt KaBlam Manga Digest Specs by HeyTayHolt Yen Press Talent Search 600dpi by HeyTayHolt Yen Press Talent Search 300dpi by HeyTayHolt


Working on making templates for a variety of print services. If you do any other print-on-demand services, let me know the specs and I'll make one for it.



Long Entry Winners! Happy Halloween!

Journal Entry: Sun Oct 31, 2010, 3:40 AM
Joining & Submitting | About Manga-Apps | Featured Article | Contest

Long Contest Winners


:iconhalloweenplz: Happy Halloween! Here are the long-awaited results of the long portion of the contest! Congratulations!

Thanks again for the amazing participation! I'm going to reiterate again that the scores were very close; at times, even tenths away from one another. All the final scores provided by individual judges were averaged to select the winners, based upon the Judging Rubric.

:bulletgreen: Special Thanks to Ashikai and kabocha for helping out with judging.

:bulletgreen: Prizes: I will be noting the people who offered prizes with the names of the winners. Stay tuned! Link to Prizes! (Strikethroughs denote when prize contributors have been notified by Loom.)

WINNERS!

:star: 1st Place

The Ferryman, Cover by cheshirecatart

:iconcheshirecatart:

Comic Title:
The Ferryman
Creators: Penciled, Inked, Written, and greytoned by Devin Kraft
Category: Long
Prompts: 6,8
Alternate Links: Dedicated dA Gallery
Sampling of Work:

Obey the Clef Commish by cheshirecatart Ore, Yakuza Commission BW by cheshirecatart Death From Above by cheshirecatart




:star: 2nd Place

:thumb176084578:

:icons-morishita:

Comic Title: Bottled Prince
Creators: S-Morishita
Category: Long 15 pages
Prompts: You come upon a bottle. What is inside?
Alternate Links: Comicfury, MangaBullet, SmackJeeves
Sampling of Work:

:thumb167037524: :thumb167237859: :thumb180724275:




:star: 3rd Place

:thumb180676517:

:iconlimbsart:

Comic Title: Dottore
Creators: Limbsart
Category: Long
Prompts: For the past week you haven't been able to wake up and you've been tired all day. What causes this?
Alternate Links: None other than dA
Sampling of Work:

Cupincake Prince by Limbsart Abyss by Limbsart Jullian-Zombie by Limbsart


:heart: Care Packages: :heart:

:iconpumpkinplz: Everyone *who entered* is eligible to receive a confidential complete feedback "care package" for entering, which includes extensive feedback on your comic entry. Some of it is mere opinion and some it can be used as valuable fodder to consider for your next project, or you can use the feedback to spiff up your entry for M.I.C.C.

CARE PACKAGE:
--Summary of strengths and weaknesses (not numerical scores, but recognition of where you scored highest and lowest)
--Loom play-by-play feedback
--Kabocha's thoughts on scores
--Ashikai's no-nonsense comments

If you would like to receive it, please leave your info below and I'll note the document download to you at a later date. :>

REQUESTS:
:iconsandy101010::iconallenwalker14: :iconaisazia::icond3kab1u3::iconcheshirecatart::iconsakuratenshi101::iconlemishie::icons-morishita:

Congrats, everyone!



Short Story Winners!

Journal Entry: Sun Oct 24, 2010, 6:13 PM
Joining & Submitting | About Manga-Apps | Featured Article | Contest

Short Contest Winners


:bulletgreen: Thanks so much to everyone for participating! I'm so proud to see so many entries. You are all amazing and I was impressed by every short entry! Some of the scores were litterally tenths of points away from one another!

:bulletgreen: Special Thanks to Ashikai and kabocha for helping out with judging. Final scores were averaged to select the winners, based upon the Judging Rubric. Please, no one be sad. Instead, be happy and proud of everyone, especially the winners!

:bulletgreen: Prizes: I will be noting the people who offered prizes with the names of the winners. Stay tuned! Link to Prizes! (STRIKETHROUGHS DENOTE THAT THE PRIZE DONATORS HAVE BEEN NOTIFIED OF THE WINNERS BY LOOM.)


WINNERS!

:star: 1st Place

Hunting Seasons p00 by 6lin
:icon6lin:

Comic Title: Hunting Seasons
Creators: 6lin
Category: Short
Prompts: 9. You've been given a musical instrument which is said to have magical powers.
Alternate Links: Dedicated dA gallery, Smackjeeves
Sampling of Work:

Wood by 6lin




:star: 2nd Place


:iconsonira:

Comic Title: Lane
Creators: Sonira
Category: Short
Prompts: "Solitary confinement"
Alternate Links: Dedicated dA Gallery
Sampling of Work:






:star: 3rd Place

Memories Cover by Vinzul

:iconvinzul:

Comic Title: Memories
Creators: Vinzul
Category: Short (10 and under)
Prompts: Solitary Confinement
Alternate Links: None
Sampling of Work:

Rogue of the Earth Sun by Vinzul Fenix by Vinzul Howling Wolf by Vinzul


:heart: Care Packages: :heart:

Everyone *who entered* is eligible to receive a confidential complete feedback "care package" for entering, which includes extensive feedback on your comic entry. Some of it is mere opinion and some it can be used as valuable fodder to consider for your next project.

CARE PACKAGE:
--Summary of strengths and weaknesses (not numerical scores, but recognition of where you scored highest and lowest)
--Loom play-by-play feedback
--Kabocha's thoughts on scores
--Ashikai's no-nonsense comments

If you would like to receive it, please leave your info below and I'll note the document download to you at a later date. :>

REQUESTS:
:iconpunksm0ker: - sent
:icondastardlyromantic:
:iconvinzul:
:iconaisazia:
:iconmagicbut3rfly:
:iconnecrokidy:

Congrats, everyone!



What I Want You to Know About Manga-Apps ^_^

Journal Entry: Sat Sep 4, 2010, 4:02 PM
Joining & Submitting | About Manga-Apps | Featured Article | Contest

What is Manga-Apps?


:bulletgreen: Purpose. Simply put, Manga-Apps a community for comickers. It’s a place to connect, interact, and find stuff you need.

:bulletgreen: Community. My idea of Manga-Apps is just a normal, friendly place where all of us fellow comickers inspire one another.

:bulletgreen: Finding each other. In my experience, it can be hard to find other comic artists locally, so an Internet community is awesome for locating others who love comicking just as much as you do! Many times you might find a group of anime watchers, but to find others who like to put in the effort to draw and create? That seems a little harder to come by!


Why did you start it?


:bulletorange: The Beginning. Manga-Apps started when deviantART first introduced the updated group functions in January of 2010. As a comic hobbyist, I had looked for a community that housed comic resources and was unable to find one. Being something of a resource and tutorial hoarder, I started the group to keep up with all the tutorials and resources I could find.

:bulletorange: Being a Founder... So, I’m the original founder not because I’m special or elitist or even all that experienced with comic-making, but because I like to collect things. That’s really all. Anyone can found a group; it’s the sum of all contributors and the members that make it special.

:bulletorange: Help from Others. shsn and Animante helped me organize groups goals and considerations in the very beginning, and a good friend I’ve been hanging around and with at Tokyopop since 2007 or so, Ashikai, dumped all her tutorial recommendations in here, too. She also likes to hoard, so after I bribed convinced her to throw in her lot with me, we had a pretty decent selection.

:bulletorange: Awesome People... Before too long, awesome people starting showing up, like kabocha and Kita-Angel. kabocha is rock solid and offered a whole slew of personalized tone lots (she’s sort of a screentone specialist), and she’s also one of the most pleasant persons I’ve had a chance to “meet” on the Internet.  

:bulletorange: Community again. Kita-Angel was instrumental is expanding the borders of our definition of community. She introduced some of the multimedia outlets like Ustream and YouTube to further connect with others, and although I never thought I would be onboard to do such a public and scary thing, the experience has been overall very good. I even found many other members on YouTube that share their manga-making processes, and I must say that I enjoy watching very much.


So Why This Blog?


:bulletred: We're silly hobbyists. I guess what I really wanted to say, for some of the newcomers, is that we’re normal deviantART peeps. We’re not a professional organization; we’re just a bunch of silly hobbyists. Our contests are completely amateur and we provide all the prizes ourselves with our own money, or we rely on the kind donations and giftarts of our members.

:bulletred: All because of kind people. We’re only as good as all the lovely deviantART members who allow us to showcase their hard work and awesome deviations here. Because deviants allow us to showcase their works, we have a fun selection of resources!

:bulletred: Sharing. When we stream, we do it to share. I’ve sort of switched out the term "teach" for "share" in my vocabulary when talking about our videos, because really... We’re all the same here. When we interact, it’s much closer to "sharing" than anything. No one is any better than anyone else, and no one is perfect. None of us are professionals, but all of our community has one thing in common: we love comicking. And we like to share that love with each other.

:bulletred: Going for it! I think my own personal goal is to inspire lots of people to just jump in the swimming pool and give their hobby a try.  Even if you mess up and even if you’re not at your very best, I think doing is the most important thing. For so long, I was afraid to jump in the swimming pool. I was like a little kid with water wings and flippers on but unwilling to get in the water. I had practiced all the stuff that went into comicking, but I was too afraid to try because I thought I would suck. But you know what? It’s a lot of fun. I don’t think being awesome even matters that much, especially when you’re embarking on a hobby you love.

:bulletred: I try my best. I really do spend a lot of my free time trying to keep the group fun and laid-back so that everyone can participate. Sure, I know I have a ways to go and can improve, but I think I'm growing as a person along the way. I promise to better organize future contests (I've learned that for future contests, keeping it simple and with few rules will be a big benefit both for members and for me answering questions)!

:bulletred: This is getting mushy. I guess that's what I wanted to say the most: that we're all the same here and I hope you feel comfortable using our resources and participating in our community. I think it's really fun, and I hope I can keep improving it with your help!

:bulletred: Focusing on what matters. I'm going to try my best to put the focus on the members, your comic creations, and your inspirations! (We'll be putting together a member meme in a little while, so you can share with everyone a little bit about yourself!) Not only do I enjoy comics a whole lot, but I truly enjoy original works and webcomics from people all over and from all walks of life.

Thanks for reading and being a part of this group!
:iconheytayholt:



How to Write a Story: A Guide by Kita

Journal Entry: Thu Sep 2, 2010, 2:13 PM
Joining & Submitting | About Manga-Apps | Featured Article | Contest

Writing a Story
:bulletorange: Hello guys! Kita-Angel here again with even more stuff! Today I will be taking the time to make an article about story writing, really the key points, what they are, how you can improve on them and what a story really is, like what brings it all together.

:bulletorange: There is going to be a LOT of key stuff here, and it is going to sound like English class in high school all over again. Hooray! But this is valuable stuff, so pay attention. It is definitely worth it!

:bulletorange: This guide was written with the intention to help those who lack any experience at all with story writing to know what is required to make a story. After this we can maybe start looking into how to improve what you have worked on!

What Makes a Story
:bulletblue: So, what is it that makes a story? Where do people get these amazing ideas for amazing stories? How do we take the idea and make all the components needed?

:bulletblue: Generally, in a story you have an Introduction, the Plot and the End. But wait, is that really it? Not really. There are other important factors too! If you break it down properly, it should look more like this: The Introduction, The Initiator, The Build Up, The Climax, The Solution, and the End.

:bulletblue: That is generally how a story works and they key elements to really what it is, the building blocks if you will. But that is not all, there are many other elements in the story that make it unique, and what it really is.

:bulletblue: Other key elements may include the following: Dialogue, Descriptions, Characters (Main and Secondary), Events, the whole IDEA, Setting, Time, Conflict and Solution. These are the glue that holds it together, the paint that makes it the unique color it is, and the sparkles and spotlight that make it stand out.

:bulletblue: Now that we know what the main elements are, how are we supposed to use them and make a story?

Brainstorming

:bulletpurple: Time to get out a ton of paper, a pencil and just branstorm! This is where ideas are born. They are not refined yet, they are just ideas, and there, and once you have the ideas you need, you can take them and polish them into brilliant gemstones called a story!

:bulletpurple: Usually, when I make a story I ask myself, "What is it about?" This is the main idea, without this, you have no story.

:bulletpurple: What? A story about guardians/magical girls/people in junior high and how they deal with it.
Well, that's pretty cool. What else can I get in the idea? A story of how these magical people discover their past lives while dealing with being magical in junior high. Cool, those two ideas are a great start! Now I can take them and work around it to make a story.

:bulletpurple: Now that I have an idea, let's ask questions to get more ideas, and thoughts, to help make rough idea of the story. Who is the story about? The story is about Kita Fairweather. So there, now we already have a better idea. This story is about Kita, who is a magical guadian/girl in junior high, dealing with this concept and finding out about her past. That is cool, all good to know.

:bulletpurple: Where and when does this take place? Okay, so it's a fictional story in a fictional world, so it takes place in Western Windia City, in the year 2003 of the New Light Era. Her past takes place in year 100 of the Peace Era in the Capitol Windia. Now we know where it happens and when! This is very helpful. It prevents the readers from asking "Where are they? Is this even modern?" You don't need to point it out but just making it visually obvious is a good start. Like maybe the sign featuring school name, or like Kita will say she's moving to another district/suburb of Western Windia City.

:bulletpurple: Okay, so these are good general ideas, now we can start refining them a little bit, to help dig out more ideas. Start with some fun things like describing the time, place, setting, city, world, universe... whatever fits best. If there is nothign to say about it, simply move on.

:bulletpurple: Descibe your characters, how they think and feel about certain things. Really take that Original Character Bio we went over, and work it through and through.

:bulletpurple: Now, your ideas are there, and it is time to take the ideas and build the frame for the story, the real basic idea of it all, start to end. Don't worry, this is easier than you may think!

Taking Ideas and Making the Frame

:bulletred: So, let's get a story out there. As mentionned, stories have a beginning, middle and end. Let's start with the beginning, a reasonable start to everything.

:bulletred: The Beginning, or Introduction, is really setting the story, before the real story happens. What leads up to right before the main event? My story is about Kita dealing with Junior High, Just moving in with her grandparents, her magical powers and her long lost past. But wait, that's a lot, how did we get there?

:bulletred: To set the stage, I showed that she has dreams, or issues that are starting to haunt her. Are they really dreams? Or memories? That's what will be explained in the main part of the story. We see that due to an accident, Kita moved to her grandparents since her parents died. We see that she is deciding to be a normal girl, in a normal new school, with normal friends. SO this shows us where she is now, where she is comfortable and wants to be. This brings us to the next thing: The Initiator.

:bulletred: In the story, she will have to deal with finding out about her past, but right now she doesn't even know that she has a past life. This is where the initiator comes in. This is the huge event that breaks the ice, that introduces new and shocking information to the character, and what marks the official start to the whole thing. Usually this is one event. If you have two events here, then you will have two main plots, and two climaxes and two endings, so it's best to start one at a time so as not to leave plot holes or loose ends.

:bulletred: Kita is attacked by a crazy black cat lady that harasses her and unintentionally forces her to recall that she is a guardian/magical girl and has a possible past life, what exactly, is not declared yet. But with this, Kita knows she's not normal, and that life is about to take a twist to somewhere unexpected.

:bulletred: Now, the build up. Kita just discovered something big, she is just learning how to deal with it, and other information. Things change, she adjusts to the change, this is what really builds up to the huge climax of the storyline. Since going on with my own story as an example may lead to spoilers, let's talk real life.

:bulletred: Boy loves girl. Girl loves boy. What initiated it was his declaration of love to her. The Climax of the story: He asks her to marry him. What leads up to this huge climax though? Maybe they start dating, buy a house, she gossips with girls and he talks with dudes, she starts thinking it's serious, he buys a ring, they have a dinner and POP goes the question. THIS is what a build up is all about, all the things that least to the big event, the top of it all.

:bulletred: Next, between the Climax and the End, is how the characters deal with this situation, and what brings everything to a close as they reach the end. Usually this part is shorter than the buildup, it really winds down and ties things together. however making it longer is not a bad thing either, it really depends on how you plan to tell the story.

:bulletred: Boy and Girl are getting married. They plan the wedding, send out invites, everyone is at the church, old friends come home, family comes together, even with all their hardships, Boy and Girl are ready.

:bulletred: It is VERY important that you tie up all loose ends in this part, really make sure that nothing is left unfinished in side stories, details and other things, that the only thing left are the main plotlines, the huge ones. If you leave little things unfinished, then you'll have to make a follow up or readers will get confused, and like this the story might never truely end.

:bulletred: Finally, how the story ends, usually the conclusion can be done in various ways. One way is tying up loose ends and bringing the story to a swift ending. Another is to just gradually show how things went from the start of it all to tying things up to now, the end. Sometimes you can really quickly tie things up and bring it to a sudden halt, and then REALLY conclude things in a final epilogue. It can vary.

:bulletred: Again, our Boy and Girl, things are winding down, it's the wedding day, they go over the final checklist. Girl gets ready for her big day, worried but really finds closure with everything that has happened over the past years while doing girl talk. Boy, being a man, won't admit he's scared and worried, but after being pulled aside by his best friend and hving a man to man talk, finds closure as well. The two stand on the altar, get hitched and kiss, the kiss bringing this huge love story to an end. A perfect ending. A way to bring in an epilogue would maybe be an afterwards chapter where the two go on their honeymoon, and either talk about their pasts to kind of tie up other loose ends that may have been forgotton.

:bulletred: As said though, very important to tie things up between the climax and the end. Seeing how the characters react to "THE BIG THING" in the story is amazing part of it all, it's where we start to see their true colors and true potential.

:bulletred: From here, if you jot down ideas for each of these things, you can start building up details, and really write every thought down. You can then, from there, see if you can make mini-plotlines for side stories. These are the same idea, but really MUCH shorter and to the point, they are the to distract us or take us away from the main story for a bit. Kind of like episodes in an anime series. While the kids are all just going to school every day, maybe this episode or chapter is about... Valentine's Day.

Refining the Story

:bulletgreen: Okay, so now you have your key points to the story! It's a good start to write out a script or story itself! Really, for writing, expect to run through 1-5 drafts. What is a draft? It's your story, but again, unpolished, unfinished, missing details or with too many. It's the imperfect design that you will be working on. For a comic/manga, you don't need to go into too much written detail, but enough so that you can picture it for when it is time to draw the scene!

:bulletgreen: Start by writing out the first chapter, just taking your ideas and writing whatever comes to mind. From there, you basically read it over and over again. Ask yourself key questions like these:

-Did you introduce the characters to the readers?
-Was it done directly or indirectly?
-Did you describe the setting?
-What are they doing?
-Are the actions clear?
-Is there dialogue?
-Is the dialogue clear and understandable?
-Will the reader be able to tell who is talking?
-Are they just sitting talking or is something going on?
-Is there narration?
-Who is the narrator?
-What goes on in this chapter?
-Will the reader get what goes on?

:bulletgreen: By answering all of these questions, you'll be sure that you didn't forget anything. After reading it through once, correct EVERYTHING that you may have missed, want to add, cut out, change, based on these questions. And then do it again and again until you are satisfied.

:bulletgreen: If you really want to make sure it's clear enough to understand, take the latest draft, a clean version without notes on it, and give it to someone to read. If they ask questions, you can tell right away: either they don't understand because it's not clear enough to the readers or they want to read more!

Conclusion

:bulletblue: And so, this concludes the guide to writing stories for your manga and comics. From here, all that's left is deciding on the artwork required for the comic in question! I hope this was of help to you guys, and that you can get things sorted out from here!

:bulletblue: I know this is a lot of information, but don't EVER give up. My big comic/manga project, Broken Dreams, was started in 2003. Ever since then, I have been refining the characters, their personalities, stories, designs, and I have re-written the story at least 7 times, each time changing it to my liking. I like the story now, I really do, and so do others.

:bulletblue: Until next time!
Kita-Angel:iconkita-angel:



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